2025
Phenomenal!
The universe Rodeh generates exists as a synthesis between the familiar reality and the surreal. The environments and machines—drones, vehicles, and old electrical appliances—are recognizable from everyday life. Yet they appear altered, as if they’ve turned against their makers, maintaining an alternative reality no longer dependent on humanity. This is a world of mechanical repetition, where events recur endlessly in different variations. The looping video sequence emphasizes what happens in a universe where time has slipped out of joint, with no human left to fix it. It’s not a world of aliens and flying saucers but our own, with its familiar sites, power lines, and valid physical laws. A world that has carried on without us.
CORE DUMP, Token Eater, Eternal Flame, Drones Go Boom, and Fogging are the latest additions to the series of animated videos and interactive games within the meta-project CITY DUMMIES. Developed using game engines, these works present staged scenarios exploring themes of vehicle automation, civilizational and environmental decay, desertified landscapes, and visual coding inherent in the medium, all infused with playful peculiarity.
The exhibition was made possible with the support of Mifal Hapais Council for the Culture and Arts.
Team:
CGI Rachid Moro
Programming: Eagle Wu
Install: Idan Hayosh, Kfir Goldenberg, CDA Team
Documentation: Tal Nisim
Unreal Engine, CGI, Immersive Video Installation, Game Art, Alona Rodeh
2025
Phenomenal!
The universe Rodeh generates exists as a synthesis between the familiar reality and the surreal. The environments and machines—drones, vehicles, and old electrical appliances—are recognizable from everyday life. Yet they appear altered, as if they’ve turned against their makers, maintaining an alternative reality no longer dependent on humanity. This is a world of mechanical repetition, where events recur endlessly in different variations. The looping video sequence emphasizes what happens in a universe where time has slipped out of joint, with no human left to fix it. It’s not a world of aliens and flying saucers but our own, with its familiar sites, power lines, and valid physical laws. A world that has carried on without us.
CORE DUMP, Token Eater, Eternal Flame, Drones Go Boom, and Fogging are the latest additions to the series of animated videos and interactive games within the meta-project CITY DUMMIES. Developed using game engines, these works present staged scenarios exploring themes of vehicle automation, civilizational and environmental decay, desertified landscapes, and visual coding inherent in the medium, all infused with playful peculiarity.
The exhibition was made possible with the support of Mifal Hapais Council for the Culture and Arts.
Team:
CGI Rachid Moro
Programming: Eagle Wu
Install: Idan Hayosh, Kfir Goldenberg, CDA Team
Documentation: Tal Nisim